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BISAC Subject JNF012000

JUVENILE NONFICTION / Computers / General

Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people and their creative ideas. It explores how lasting contributions are made in diverse fields such as sports, entertainment… More »

 
Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people, creativity, and technology. It explores how lasting contributions are made in diverse fields such as sports, entertainment… More »

 
Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people and their creative ideas. It explores how lasting contributions are made in diverse fields such as sports, entertainment… More »

 
Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people, creativity, and technology. It explores how lasting contributions are made in diverse fields such as sports, entertainment… More »

 
Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people, creativity, and technology. It explores how lasting contributions are made in diverse fields such as sports, entertainment… More »

 
Fall 2019 Cover: 21st Century Skills Innovation Library

21st Century Skills Innovation Library

21st Century Skills Innovation Library takes a look at people, creativity, and technology--and how they combine to make important innovations. It explores how lasting contributions are made… More »

 
Cover: 3D Modeling

3D Modeling

Learn how to create computer-generated 3D models like the ones used in video games and animated films. Readers will blend their art and technology skills as they learn how to use the program… More »

 
Cover: Artificial Intelligence

Artificial Intelligence

Thanks to the latest advances in artificial intelligence, computers and robots are closer than ever to thinking for themselves. With this book, students learn about the past, present, and… More »

 
Cover: Attending MINECON

Attending MINECON

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will learn all about MINECON, the annual convention of Minecraft players… More »

 
Spring 2020 Cover: Being a Team Player Online

Being a Team Player Online

Using the AASL Standards Framework for Learners, the Create and Share: Thinking Digitally series provides younger readers with the necessary tools to successfully and safely navigate the… More »

 

Education for the 21st Century

Cherry Lake Publishing is committed to providing quality, relevant library and classroom resources that better prepare students for the future while exciting their imaginations on every page. We offer schools, libraries, and educators the tools they need to engage students in lasting and meaningful ways, help drive their achievement and performance, and better prepare them for life in the 21st Century. More »

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