From the Set 21st Century Skills Innovation Library
In the complex world of the 21st century, the ability to use innovation to solve problems or make products better is a critical skill for kids to possess. This book uses a sport kid's love, golf, to highlight how innovation has been used to make the game and the people who play it, better.
|Interest Level||Grade 4 - Grade 8|
|Reading Level||Grade 4|
|ATOS Reading Level||6.0|
|Guided Reading Level|
|Publisher||Cherry Lake Publishing|
|Available Formats||Reinforced book (9781602792623), PDF (9781602794115), ePub (9781631379840), Hosted ebook (9781602794115H), Kindle (9781624319631)|
|Number of Pages||32|
|Dimensions||7.5 x 9.5|
School Library Journal
Innovators discussed here range from athletes and coaches to officials and equipment makers. Each book introduces ideas about problem solving as they relate to sports. For example, Skateboarding describes how one enthusiast improved wheel design after he noticed how a vacuum cleaner worked, and the ensuing text informs readers that creativity can involve making connections between seemingly unrelated things. Overall, however, these books use a traditional approach to their topics, providing brief overviews of the history, rules, equipment, and training of each sport. The texts are clear and concise if somewhat dry, and are supplemented by crisp action shots and close-ups of equipment. Appeal will be limited to report writers.
Author: Jim Buckley
Jim Buckley (pen name: K. C. Kelley) has written many books and magazine articles about sports for young readers. He has played golf for many years (though not as well as the people in this book!) and now enjoys playing with his son, Conor. They live in Santa Barbara, California.
- History of Golf
- Developing the Rules
- Golf Balls
- Golf Club Technology
- Golf's Great Innovators
- For More Information
- About the Author