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Video Gaming

From the Set Innovation in Entertainment

Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy.

Format List Price Your Price Qty
$32.07 $22.45
$32.07 $22.45
$49.21 $34.45
Interest Level Grade 4 - Grade 8
Reading Level Grade 6
Dewey 794.8
Lexile
ATOS Reading Level 5.8
Guided Reading Level
Publisher Cherry Lake Publishing
Series Innovation in Entertainment
Language English
Available Formats Reinforced book (9781602792180), PDF (9781602793675), ePub (9781631379888), Hosted ebook (9781602793675H), Kindle (9781624319655)
Copyright 2009
Number of Pages 32
Dimensions 7.5 x 9.5
Graphics