Esports: Game Design

From the Set Esports LIVE

Esports competitions have become a world-wide phenomenon with millions of viewers and fans. Learn about the different components of creating a game, from coding and art development, to marketing and advertisements. Aligned with curriculum standards, these books also highlight key 21st Century content including information, media, and technology skills. Engaging content and hands-on activities encourage creative and design thinking. Book includes table of contents, glossary, index, author biography, and sidebars.

Format List Price Your Price Qty
$32.07 $22.45
$14.21 $9.95
$32.07 $22.45
$49.21 $34.45
Interest Level Grade 4 - Grade 7
Reading Level Grade 4
Dewey 794.8
Lexile 980L
ATOS Reading Level
Guided Reading Level V
Publisher Cherry Lake Publishing
Series Esports LIVE
Language English
Available Formats Reinforced book (9781534168909), Paperback (9781534170582), PDF (9781534172425), ePub (9781534177949), Hosted ebook (9781534174269), Kindle (9781534176102)
Copyright 2021
Number of Pages 32
Dimensions 7 x 9
Graphics Full-color photographs

Author: Josh Gregory

Josh Gregory is the author of more than 200 books for kids. He has written about everything from animals to technology to history. A graduate of the University of Missouri–Columbia, he currently lives in Chicago, Illinois.

  • It All Starts with an Idea
  • Building a World
  • Sights and Sounds
  • Finishing Touches
  • Think About It
  • For More Information
  • Glossary
  • Index
Author/Illustrator biography
Glossary of key words
Index
Informative sidebars
Table of contents
Full-color photographs