A Better Library Checkout
From the Set Design a Better World
How could a smarter library checkout system make life easier for the kids and librarian in your school? Great inventors use a process called design thinking to help them identify problems, big and small, and create solutions for them. This book introduces readers to design thinking and asks them to look at their library's checkout system (the pros and cons of it) in a specific way to figure out how to improve it. Design thinking fosters innovation, creativity, and even empathy--essential learning for students. Book includes table of contents, glossary of key words, index, author biography, sidebars, infographics, and instructions.
Interest Level | Grade 4 - Grade 7 |
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Reading Level | Grade 4 |
Dewey | 025.6 |
Lexile | 870L |
ATOS Reading Level | |
Guided Reading Level | W |
Publisher | Cherry Lake Publishing |
Series | Design a Better World |
Language | English |
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Available Formats | Reinforced book (9781534143227), Paperback (9781534139787), PDF (9781534140981), ePub (9781534145627), Hosted ebook (9781534142183), Kindle (9781534144422) |
Copyright | 2019 |
Number of Pages | 32 |
Dimensions | 7 x 9 |
Graphics | Full-color photographs |
Author: Amber Lovett
- Design Thinking and Identifying a Problem
- Research, Interview, and Observe
- Synthesize and Focus
- Brainstorm
- Prototype
- Test, Adjust, Test Again
- Implement!
- Learn More
- Glossary
- Index
Author/Illustrator biography |
Glossary of key words |
Index |
Infographics |
Informative sidebars |
Instructions |
Table of contents |
Full-color photographs |