Spring 2020

Coding on the Playground

Cover: Coding on the Playground



The Coding on the Playground book presents early learners with a playground story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.



  • Lexile® Measure: 620
  • Guided Reading Level: Q

BISAC Subjects

Table of Contents

  • Playground Trampoline
  • Going Up
  • Coming Down
  • Repeating
  • Duplicating a Costume
  • Flip Me!
  • Adding the Next Costume Code
  • Adding Sound
  • Keep Coding!
  • Glossary
  • Find Out More
  • Index
  • About the Authors


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