Coding in the Cafeteria
From the Set Operation Code
The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.
Interest Level | Grade 2 - Grade 5 |
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Reading Level | Grade 3 |
Dewey | 005.13/3 |
Lexile | 610L |
ATOS Reading Level | |
Guided Reading Level | O |
Publisher | Cherry Lake Publishing |
Series | Operation Code |
Language | English |
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Available Formats | Reinforced book (9781534159303), Paperback (9781534161603), PDF (9781534160453), ePub (9781534166226), Hosted ebook (9781534162754), Kindle (9781534164871) |
Copyright | 2020 |
Number of Pages | 24 |
Dimensions | 8.25 x 8.25 |
Graphics | Full-color photographs |
Operation Code - Coding with Scratch 3.0
Refer to download. View →
Author: Kristin Fontichiaro
Author: Colleen Van Lent
- The Lunch Line Is Too Long!
- What’s on the Menu?
- Keep Track of Your Money
- How Much Money?
- How Much Do Things Cost?
- Out of Money?
- Changing the Look of Food
- Copying Code to Other Sprites
- Taking Your Game to the Next Level
- Glossary
- Find Out More
- Index
- About the Authors
Author/Illustrator biography |
Glossary of key words |
Index |
Informative sidebars |
Instructions |
Table of contents |
Full-color photographs |