Coding in the Cafeteria

From the Set Makers as Innovators Junior

The Coding in the Cafeteria book presents early learners with a cafeteria story challenge they can solve using Scratch 3. Simple text and instructional images guide students to deepen their understanding of coding. Readers learn about coordinates, movement, sprite characteristics, events, and more. Book is aligned to curriculum standards and includes extension activities and opportunities for students to customize and experiment with their code. Call outs on each page help students grasp the conceptual understanding behind the code block. Book includes table of contents, glossary of keywords, index, and author biography.

Format List Price Your Price Qty
$30.64 $21.45
$12.79 $8.95
$30.64 $21.45
$47.78 $33.45
Interest Level Grade 2 - Grade 5
Reading Level Grade 3
Dewey 005.13/3
Lexile 610L
ATOS Reading Level
Guided Reading Level O
Language English
Publisher Cherry Lake Publishing
Available Formats Reinforced book (9781534159303), Paperback (9781534161603), PDF (9781534160453), ePub (9781534166226), Hosted ebook (9781534162754), Kindle (9781534164871)
Copyright 2020
Number of Pages 24
Dimensions 8.25 x 8.25
Graphics Full-color photographs

Operation Code - Coding with Scratch 3.0

Refer to download. View →

  • The Lunch Line Is Too Long!
  • What’s on the Menu?
  • Keep Track of Your Money
  • How Much Money?
  • How Much Do Things Cost?
  • Out of Money?
  • Changing the Look of Food
  • Copying Code to Other Sprites
  • Taking Your Game to the Next Level
  • Glossary
  • Find Out More
  • Index
  • About the Authors
Author/Illustrator biography
Glossary of key words
Index
Informative sidebars
Instructions
Table of contents
Full-color photographs